Correct field's initialization
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29
include/Game.h
Normal file
29
include/Game.h
Normal file
@@ -0,0 +1,29 @@
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#pragma once
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#include "Player.h"
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#include <cstdlib>
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#include <iostream>
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constexpr auto SIZE = 10;
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constexpr auto SIZE_FOR_ARRAY = SIZE - 1;
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class Game {
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private:
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char field[SIZE][SIZE];
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std::unique_ptr<Player[]> gamers;
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public:
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Game() : gamers(std::make_unique<Player[]>(2)) {
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for (int i = 0; i < SIZE; ++i) {
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for (int j = 0; j < SIZE; ++j) {
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field[i][j] = '*';
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}
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}
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};
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void info();
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void init();
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void play();
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private:
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void clearScreen();
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void print_field();
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};
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