Correct field's initialization

This commit is contained in:
2025-07-07 02:33:19 +03:00
parent d4d3ade78b
commit f13bf95ba2
11 changed files with 265 additions and 14 deletions

31
include/stdafx.h Normal file
View File

@@ -0,0 +1,31 @@
#pragma once
#include <iostream>
#include <cstdbool>
#ifdef WINDOWS
#include <conio.h>
#else
#include "curses.h"
#endif // WINDOWS
#include "Soldier.h"
#include "Infantry.h"
#include "Game.h"
#include "Player.h"
enum KEY_CODES
{
ESC_KEY = 27,
UP_KEY = 119,
DOWN_KEY = 115,
LEFT_KEY = 97,
RIGHT_KEY = 100,
ENTER = 13
};
enum CELL_CHARS {
EMPTY_CELL = '*',
CURSOR_CELL = '?',
ENEMY_CELL = 'E',
PLAYER_CELL = 'I'
};