#pragma once #include #include #ifdef WINDOWS #include #else #include "curses.h" #endif // WINDOWS #include "Soldier.h" #include "Infantry.h" #include "Game.h" #include "Player.h" enum KEY_CODES { ESC_KEY = 27, UP_KEY = 119, DOWN_KEY = 115, LEFT_KEY = 97, RIGHT_KEY = 100, ENTER = 13 }; enum CELL_CHARS { EMPTY_CELL = '*', CURSOR_CELL = '?', ENEMY_CELL = 'E', PLAYER_CELL = 'I' };