Добавьте файлы проекта.

This commit is contained in:
Anton Kamalov
2025-05-13 20:24:51 +03:00
parent 8fab8f453f
commit 47b39d658d
27 changed files with 1758901 additions and 0 deletions

165
src/Mesh.cpp Normal file
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#include "Mesh.hpp"
#include <iostream>
#include <Object.hpp>
Mesh::Mesh(Object& obj, double step) : _obj(obj), _step(step) {
for (double y = 0.0; y <= _obj.Height(); y += _step) {
_mesh.push_back(std::vector<Node*>());
for (double x = 0.0; x <= _obj.Width(); x += _step) {
_mesh.back().push_back(new Node(x, y));
}
}
LinkX();
LinkY();
Adapt();
}
void Mesh::LinkX() {
for (int i = 0; i < _mesh.size(); i++) {
_mesh[i][0]->LinkX(nullptr, _mesh[i][1]);
for (int j = 1; j < _mesh[i].size() - 1; j++)
_mesh[i][j]->LinkX(_mesh[i][j - 1], _mesh[i][j + 1]);
_mesh[i].back()->LinkX(_mesh[i][_mesh[i].size() - 2], nullptr);
}
for (int i = 0; i < _mesh.size(); i++)
_hlines.push_back(_mesh[i][0]);
}
void Mesh::LinkY() {
for (int j = 0; j < _mesh[0].size(); j++) {
_mesh[0][j]->LinkY(nullptr, _mesh[1][j]);
for (int i = 1; i < _mesh.size() - 1; i++)
_mesh[i][j]->LinkY(_mesh[i - 1][j], _mesh[i + 1][j]);
_mesh[_mesh.size() - 1][j]->LinkY(_mesh[_mesh.size() - 2][j], nullptr);
}
for (int i = 0; i < _mesh[0].size(); i++)
_vlines.push_back(_mesh[0][i]);
}
void Mesh::Adapt() {
for (int i = 0; i < _mesh.size(); i++) {
int s = _mesh[i].size();
for (int j = 0; j < s; j++) {
if (!_obj.Inhere(_mesh[i][j]->X(), _mesh[i][j]->Y())) {
Delnode(i, j);
j--;
s--;
}
}
}
}
void Mesh::ShowLinks() {
for (auto line : _mesh) {
for (auto node : line) {
if (node->d())
std::cout << "| ";
}
std::cout << '\n';
for (auto node : line) {
if (node->l()) {
std::cout << '-';
}
std::cout << 'N';
if (node->r()) {
std::cout << '-';
}
else {
std::cout << '\n';
}
}
for (auto node : line) {
if (node->u())
std::cout << "|";
std::cout << " ";
}
std::cout << '\n';
}
}
void Mesh::Delnode(int i, int j) {
Node* node = _mesh[i][j];
double bndX1 = _obj.Fillx(node->X(), node->Y()).first;
double bndX2 = _obj.Fillx(node->X(), node->Y()).second;
double bndY1 = _obj.Filly(node->X(), node->Y()).first;
double bndY2 = _obj.Filly(node->X(), node->Y()).second;
int btype = _obj.Who(node->X(), node->Y())->GetB();
if (node->l()) {
if (node->l()->X() != bndX2 && node->l()->X() != bndX1) {
if (bndX1 != bndX2) {
Node* left = new Node(bndX2, node->Y(), btype);
Node* right = new Node(bndX1, node->Y(), btype);
node->l()->r() = left;
if (node->r())
node->r()->l() = right;
left->LinkX(node->l(), right);
right->LinkX(left, node->r());
node->l() = right;
_mesh[i].push_back(left);
_mesh[i].push_back(right);
}
else {
Node* left = new Node(bndX2, node->Y(), btype);
node->l()->r() = left;
if (node->r())
node->r()->l() = left;
left->LinkX(node->l(), node->r());
node->l() = left;
_mesh[i].push_back(left);
}
}
else
node->l()->r() = node->r();
}
if (node->r()) {
node->r()->l() = node->l();
}
if (node->d()) {
if (node->d()->Y() != bndY2 && node->d()->Y() != bndY1) {
if (bndY2 != bndY1) {
Node* down = new Node(node->X(), bndY2, btype);
Node* up = new Node(node->X(), bndY1, btype);
node->d()->u() = down;
if (node->u())
node->u()->d() = up;
down->LinkY(node->d(), up);
up->LinkY(down, node->u());
node->d() = up;
_mesh[i].push_back(down);
_mesh[i].push_back(up);
}
else {
Node* down = new Node(node->X(), bndY2, btype);
node->d()->u() = down;
if (node->u())
node->u()->d() = down;
down->LinkY(node->d(), node->u());
node->d() = down;
_mesh[i].push_back(down);
}
}
else
node->d()->u() = node->u();
}
if (node->u()) {
node->u()->d() = node->d();
}
_mesh[i].erase(_mesh[i].begin() + j);
delete node;
}
std::vector<std::vector<Node*>>& Mesh::Nodes() { return _mesh; }
std::vector<Node*>& Mesh::LineX() { return _hlines; }
std::vector<Node*>& Mesh::LineY() { return _vlines; }
Mesh::~Mesh() {
for (auto line : _mesh)
for (auto node : line)
delete node;
}