Compare commits
2 Commits
cc1bb79633
...
79fcae617e
| Author | SHA1 | Date | |
|---|---|---|---|
| 79fcae617e | |||
| 3b84aa7740 |
@@ -6,16 +6,15 @@
|
|||||||
#include <sys/socket.h>
|
#include <sys/socket.h>
|
||||||
#include <arpa/inet.h>
|
#include <arpa/inet.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#include <netdb.h>
|
||||||
const int PORT = 8080;
|
|
||||||
|
|
||||||
class Client{
|
class Client{
|
||||||
private:
|
private:
|
||||||
int sock;
|
int sock;
|
||||||
public:
|
public:
|
||||||
Client() : sock(0){};
|
Client();
|
||||||
void run();
|
void run(const std::string& h = "localhost", const unsigned short p = 1024u);
|
||||||
int ping(struct sockaddr_in);
|
int ping(struct sockaddr_in);
|
||||||
|
void game();
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -30,9 +30,5 @@ class Maze{
|
|||||||
bool is_wall(int, int) const;
|
bool is_wall(int, int) const;
|
||||||
|
|
||||||
void set_moves_left(int);
|
void set_moves_left(int);
|
||||||
|
|
||||||
//void generate_maze();
|
|
||||||
//void print_maze_info();
|
|
||||||
//void play_game();
|
|
||||||
};
|
};
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -7,19 +7,20 @@
|
|||||||
#include <thread>
|
#include <thread>
|
||||||
#include <sys/socket.h>
|
#include <sys/socket.h>
|
||||||
#include <netinet/in.h>
|
#include <netinet/in.h>
|
||||||
|
#include <netdb.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
|
||||||
const int PORT = 8080;
|
const int MAX_CLIENTS = 512;
|
||||||
const int MAX_CLIENTS = 100;
|
|
||||||
|
|
||||||
class Server {
|
class Server {
|
||||||
private:
|
private:
|
||||||
bool service_mode;
|
bool service_mode;
|
||||||
|
int server_fd;
|
||||||
void handle_client(int client_socket, bool _mode); // Принимает клиентский сокет
|
void handle_client(int client_socket, bool _mode); // Принимает клиентский сокет
|
||||||
bool check_status(Maze& maze);
|
bool check_status(Maze& maze);
|
||||||
public:
|
public:
|
||||||
Server() : service_mode(false){};
|
Server(const std::string& h = "localhost", const unsigned short p = 1024u, bool service_mode = false);
|
||||||
void start(); // Запуск сервера
|
void start(); // Запуск сервера
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -11,41 +11,49 @@ void print_instructions() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
int Client::ping(struct sockaddr_in address){
|
int Client::ping(struct sockaddr_in address){
|
||||||
return connect(sock, (struct sockaddr*)&address, sizeof(address)) > 0;
|
return connect(sock, (struct sockaddr*)&address, sizeof(address)) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Client::run() {
|
Client::Client(){
|
||||||
struct sockaddr_in serv_addr;
|
|
||||||
|
|
||||||
// Создание сокета
|
// Создание сокета
|
||||||
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
|
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
|
||||||
throw std::runtime_error("[Client::request] connect(2) call error");
|
throw std::runtime_error("[Client::request] connect(2) call error");
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Client::run(const std::string& h, const unsigned short p) {
|
||||||
|
struct sockaddr_in serv_addr;
|
||||||
|
|
||||||
serv_addr.sin_family = AF_INET;
|
serv_addr.sin_family = AF_INET;
|
||||||
serv_addr.sin_port = htons(PORT);
|
|
||||||
|
|
||||||
// Преобразование IP-адреса из текстового вида в бинарный
|
hostent* host_name;
|
||||||
if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
|
host_name = gethostbyname(h.c_str()); // Преобразование названия хоста в IP-адрес.
|
||||||
throw std::runtime_error("[Client::request] connect(2) call error");
|
if (host_name == nullptr) {
|
||||||
|
throw std::runtime_error("Error in gethostbyname");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
serv_addr.sin_port = htons(p);
|
||||||
|
memcpy(&serv_addr.sin_addr.s_addr, host_name->h_addr, host_name->h_length);
|
||||||
|
|
||||||
// Подключение к серверу
|
// Подключение к серверу
|
||||||
if (ping(serv_addr)) {
|
if (ping(serv_addr)) {
|
||||||
throw std::runtime_error("Connection lost!");
|
throw std::runtime_error("Invalid hostname:port");
|
||||||
}
|
}
|
||||||
|
|
||||||
std::cout << "Подключено к серверу. Введите ваше имя: ";
|
std::cout << "Подключено к серверу. Введите ваше имя: ";
|
||||||
std::string player_name;
|
std::string player_name;
|
||||||
std::getline(std::cin, player_name);
|
std::getline(std::cin, player_name);
|
||||||
|
|
||||||
if (ping(serv_addr)) {
|
if (!ping(serv_addr)) {
|
||||||
throw std::runtime_error("Connection lost!");
|
throw std::runtime_error("Connection lost!");
|
||||||
}
|
}
|
||||||
|
|
||||||
// Отправка имени игрока на сервер
|
// Отправка имени игрока на сервер
|
||||||
send(sock, player_name.c_str(), player_name.size(), 0);
|
send(sock, player_name.c_str(), player_name.size(), 0);
|
||||||
std::cout << "Игра началась!\n";
|
}
|
||||||
|
|
||||||
|
void Client::game(){
|
||||||
|
std::cout << "Игра началась!\n";
|
||||||
print_instructions();
|
print_instructions();
|
||||||
|
|
||||||
char buffer[1024] = {0};
|
char buffer[1024] = {0};
|
||||||
@@ -74,6 +82,5 @@ void Client::run() {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
close(sock);
|
close(sock);
|
||||||
}
|
}
|
||||||
@@ -1,9 +1,27 @@
|
|||||||
#include "client.hpp"
|
#include "client.hpp"
|
||||||
|
|
||||||
int main(){
|
int main(int argc, char** argv){
|
||||||
|
int opt;
|
||||||
|
std::string host = "localhost";
|
||||||
|
short unsigned port = 1024u;
|
||||||
|
|
||||||
|
while ((opt = getopt(argc, argv, "h:p:")) != -1) {
|
||||||
|
switch (opt) {
|
||||||
|
case 'h':
|
||||||
|
host = optarg;
|
||||||
|
break;
|
||||||
|
case 'p':
|
||||||
|
port = static_cast<unsigned short>(atoi(optarg));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
Client client;
|
Client client;
|
||||||
client.run();
|
client.run(host, port);
|
||||||
|
client.game();
|
||||||
} catch (const std::runtime_error& e){
|
} catch (const std::runtime_error& e){
|
||||||
std::cerr << "Client application error: " << e.what() << std::endl;
|
std::cerr << "Client application error: " << e.what() << std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
|
|||||||
@@ -1,5 +1,28 @@
|
|||||||
#include "server.hpp"
|
#include "server.hpp"
|
||||||
|
|
||||||
|
Server::Server(const std::string& h, const unsigned short p, bool service_mode){
|
||||||
|
// Создание сокета.
|
||||||
|
server_fd = socket(AF_INET, SOCK_STREAM, 0);
|
||||||
|
if (server_fd < 0) {
|
||||||
|
throw std::runtime_error("[MultiprocessEchoServer::MultiprocessEchoServer] socket(2) call error");
|
||||||
|
}
|
||||||
|
// Подготовка сетевого адреса для связывания.
|
||||||
|
sockaddr_in server_address;
|
||||||
|
memset(reinterpret_cast<char*>(&server_address), '\0', sizeof(server_address));
|
||||||
|
server_address.sin_family = AF_INET;
|
||||||
|
hostent* host_name;
|
||||||
|
host_name = gethostbyname(h.c_str()); // Преобразование названия хоста в IP-адрес.
|
||||||
|
if (host_name == nullptr) {
|
||||||
|
throw std::runtime_error("[MultiprocessEchoServer::MultiprocessEchoServer] gethostbyname(3) call error");
|
||||||
|
}
|
||||||
|
server_address.sin_port = htons(p);
|
||||||
|
memcpy(&server_address.sin_addr.s_addr, host_name->h_addr, host_name->h_length);
|
||||||
|
if (bind(server_fd, reinterpret_cast<const sockaddr*>(&server_address), sizeof(server_address)) != 0) {
|
||||||
|
throw std::runtime_error("[MultiprocessEchoServer::MultiprocessEchoServer] bind(2) call error");
|
||||||
|
}
|
||||||
|
std::cout << "Сервер запущен на хосте " << h << " на порту " << p << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
bool Server::check_status(Maze &maze) {
|
bool Server::check_status(Maze &maze) {
|
||||||
return (!maze.test_mode && maze.get_moves_left() > 0);
|
return (!maze.test_mode && maze.get_moves_left() > 0);
|
||||||
}
|
}
|
||||||
@@ -15,7 +38,7 @@ void Server::handle_client(int client_socket, bool mode) {
|
|||||||
// Получение имени игрока
|
// Получение имени игрока
|
||||||
int bytes_received = recv(client_socket, buffer, sizeof(buffer), 0);
|
int bytes_received = recv(client_socket, buffer, sizeof(buffer), 0);
|
||||||
if (bytes_received <= 0) {
|
if (bytes_received <= 0) {
|
||||||
std::cerr << "Ошибка получения имени игрока.\n";
|
std::cout << "Ошибка получения имени игрока.\n";
|
||||||
close(client_socket);
|
close(client_socket);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -105,41 +128,18 @@ void Server::handle_client(int client_socket, bool mode) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Server::start() {
|
void Server::start() {
|
||||||
int server_fd, new_socket;
|
int new_socket;
|
||||||
struct sockaddr_in address;
|
|
||||||
int opt = 1;
|
|
||||||
int addrlen = sizeof(address);
|
|
||||||
|
|
||||||
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
|
|
||||||
perror("Ошибка создания сокета");
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
|
|
||||||
perror("Ошибка настройки сокета");
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
address.sin_family = AF_INET;
|
|
||||||
address.sin_addr.s_addr = INADDR_ANY;
|
|
||||||
address.sin_port = htons(PORT);
|
|
||||||
|
|
||||||
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
|
|
||||||
perror("Ошибка привязки сокета");
|
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (listen(server_fd, MAX_CLIENTS) < 0) {
|
if (listen(server_fd, MAX_CLIENTS) < 0) {
|
||||||
perror("Ошибка прослушивания");
|
throw std::runtime_error("Error in listen");
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::cout << "Сервер запущен на порту " << PORT << "\n";
|
sockaddr address;
|
||||||
|
int addrlen = sizeof(address);
|
||||||
|
socklen_t address_size = sizeof(address);
|
||||||
while (true) {
|
while (true) {
|
||||||
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
|
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, &address_size)) < 0) {
|
||||||
perror("Ошибка принятия соединения");
|
throw std::runtime_error("Error in accept");
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::cout << "Новое соединение установлено.\n";
|
std::cout << "Новое соединение установлено.\n";
|
||||||
|
|||||||
@@ -1,9 +1,37 @@
|
|||||||
#include "server.hpp"
|
#include "server.hpp"
|
||||||
|
|
||||||
int main(int argc, char **argv) {
|
int main(int argc, char **argv) {
|
||||||
|
int opt;
|
||||||
Server server;
|
std::string host = "localhost";
|
||||||
server.start();
|
bool service_mode = false;
|
||||||
|
short unsigned port = 1024u;
|
||||||
|
|
||||||
|
while ((opt = getopt(argc, argv, "h:p:s:")) != -1) {
|
||||||
|
switch (opt) {
|
||||||
|
case 'h':
|
||||||
|
host = optarg;
|
||||||
|
break;
|
||||||
|
case 'p':
|
||||||
|
port = static_cast<unsigned short>(atoi(optarg));
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
service_mode = true;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
try {
|
||||||
|
Server server(host, port, service_mode);
|
||||||
|
server.start();
|
||||||
|
} catch (const std::runtime_error& e){
|
||||||
|
std::cerr << "Client application error: " << e.what() << std::endl;
|
||||||
|
return 1;
|
||||||
|
} catch (...){
|
||||||
|
std::cerr << "Unexpected error in client application" << std::endl;
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::cout << "Server application finished" << std::endl;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user